Dock a 236-metre articulated tug-barge using propulsion, steering, bow thruster and lines.
Free · Browser · Single-player · PC · Keyboard, mouse or gamepad
01 / Game
An articulated tug-barge, a 216-metre barge with a 40-metre tug in its notch, seen from above. Bring it alongside a quay without damage. Three tugs, four tiers, seven berths.
LINES
Take a line, then heave, slack, hold or let go. On easier tiers the deck crew does more of the line work.
CONTACT
Fenders can be landed on. Hard structure cannot. Landing speed and impact are recorded.
WEATHER
Calm water, then a steady wind, then gusts, then an empty barge.
02 / Screens
Screenshots of the current build (0caff79, 2026-10-03).
03 / Features
- The unit236 m articulated tug-barge, loaded or empty, moving as one rigid unit.
- Three tugsSingle screw, twin screw, and a single prop with two wide-angle rudders on a joystick. Each has its own drills and progress.
- Bow thrusterControllable pitch, with start-up time and thrust that fades with speed.
- Winches and crewWinch brake, constant tension and per-line orders. Crew help varies by tier.
- ContactFender, hard-structure and moored-vessel contact, with landing speed in m/s.
- TiersFour per tug: calm, steady wind, gusts, and an empty barge with no thruster.
- BerthsThe tight berth with the tier ladder, plus six preview berths.
- MomentumCompressed by default, so a berth takes five to eight minutes. Full momentum is one setting.
- DrillsFive per tug: open water, spin, walk sideways, stop from 3 kn, spring-line swing-in.
- Docking displayBow and stern closing speeds, heading, rate of turn, metres off at each end.
- ViewsSeveral cameras with zoom, night lights, and an underwater view of the props and rudders.
- SoundEngine, thruster, lines, contact, wind and water.
- ReplaysEvery attempt can be replayed from its recorded inputs, exported and imported.
- LeaderboardPer berth, tug, tier and momentum. Runs are listed after a re-run check, and can be watched and commented on.
- ControlsKeyboard, mouse on the console, or gamepad. Controls card on F1.
- ProgressClean results unlock tiers per tug. Personal bests are saved in your browser.
- GuidanceA guidance line with the next step. Less help on harder tiers, none on Hard.
04 / Tugs
Three tugs. Three control setups.
SIMPLE
One pitch lever, one rudder, follow-up steering.
TWIN SCREW
Two pitch levers, two rudders: linked, split or independent. Follow-up or non-follow-up steering.
VECTWIN
One pitch lever and a joystick for two wide-angle rudders behind one prop.
05 / Tiers
Four tiers.
Two clean results on a tier unlock the next one for that tug.
EASY
No wind. The deck crew handles the lines.
MEDIUM
Steady wind. You call the lines.
HARD
Gusts. Manual winches. No hints.
MASTERY
Gusts, an empty barge, no bow thruster.
06 / How to play and requirements
Controls, lines, tiers and common mistakes: How to play.
| Minimum | Recommended | |
|---|---|---|
| Browser | Chrome or Edge, current version | Chrome, current version |
| OS | Windows, macOS or Linux with Chrome or Edge | Windows 11 |
| Display | 1280 x 720 | 1920 x 1080 |
| Graphics | Integrated graphics | Any |
| Input | Keyboard, or mouse | Keyboard and mouse, or a gamepad |
| Storage | Under 20 MB. Progress is saved in your browser. | |
| Network | To load the page, and for the leaderboard. |
No phone or tablet version. Firefox and Safari are untested; leaderboard runs recorded in them may fail the check. Clearing site data clears your progress.
Not modelled
- Current, ice, shallow-water effect, bank suction and waves. Wind is the only environment.
- Prop walk.
- Articulation between tug and barge. The unit is rigid.
- Real vessels, ports, companies or bridge layouts. Everything is fictional.